Quadro RTX6000
►Revolutionary Real-Time Ray Tracing Acceleration ►Advanced Shading Technologies ►Encode/Decode Engine Enhancement ►High Speed GDDR6 Memory ►Error Correcting Code (ECC) on Graphics Memory ►Advanced Streaming Multiprocessor (SM) Architecture ►Graphics Preemption ►Compute Preemption
Quadro RTX5000
►Turing GPU Architecture ►RT Cores ►Enhanced Tensor Cores ►Advanced Shading Technologies ►High Performance GDDR6 Memory ►NVIDIA GPU BOOST 4.0 ►Advanced Streaming Multiprocessor (SM) Architecture ►Mixed-Precision Computing ►Error Correcting Code (ECC) on Graphics Memory ►Graphics Preemption ►Compute Preemption ►H.264 and HEVC Encode/Decode Engines ►Single Instruction, Multiple Thread (SIMT)
Quadro RTX4000
►Turing GPU Architecture ►RT Cores ►Enhanced Tensor Cores ►Advanced Shading Technologies ►High Performance GDDR6 Memory ►Single Instruction, Multiple Thread (SIMT) ►Advanced Streaming Multiprocessor (SM) Architecture ►Mixed-Precision Computing ►NVIDIA GPU BOOST 4.0 ►Graphics Preemption ►Compute Preemption ►H.264 and HEVC Encode/Decode Engines